Apple

You are currently browsing articles tagged Apple.

As I’ve mentioned before, I would like a nice, clear, crisp definition for mash-up. A definition which captures the benefits that mash-ups can bring, rather than detailing a collection of tools, technologies and standards that we happen to find interesting at the time. For me, this is the TQM argument of fusing data and process to eliminate unnecessary decisions—make-work or swivel chair integration—to create a more efficient and effective work environment.

It’s Just a Bunch of Stuff That Happens has done a brilliant job of capturing this visually (included below). I like the usability aspect this highlights. A mash-up’s focus is cross-application usability—removing the annoyances of dealing with separate information sources. We could simply take these sources and squish them up against the glass, delivering the content into iGoogle or NetVibes gadgets. But what those original push-pins on a map mash-ups did was improve the usability of these information sources by eliminating the decisions required to navigate across them. Just as Apple did with the iPod and iPhone, eliminating or fusing functions to eliminate the (unnecessary) decisions required to navigate the overly complex and confusing interfaces of the mobile phones that came before them.

iGoogle and NetVibes are the Symbian to a mash-up’s iPhone.

Symplicity

Posted via web from PEG @ Posterous

Tags: , , , , , , , ,

Another week and another collection of interesting ideas from around the internet.

As always, thoughts and/or comments are greatly appreciated.

This issue:

Tags: , , , , , , ,

Another week and another collection of interesting ideas from around the internet.

As always, thoughts and/or comments are greatly appreciated.

This issue:

Tags: , , , , , , ,

Another week and another collection of interesting ideas from around the Internet.

As always, thoughts and/or comments are greatly appreciated.

This issue:

Tags: , , , , , , ,

Another week and another collection of interesting ideas from around the Internet.

As always, thoughts and/or comments are greatly appreciated.

This issue:

  • What Apple learned from Kodak [BusinessWeek]
    Sometimes repeating what was done in the past is the best path to innovation.
  • Miyamoto unplugged [Edge Online]
    Back before the Wii was released no one took them seriously, but Nintendo’s focus on simply making fun games has paid off and they see no need to change strategy now.
  • The role of business in society [John Kay]
    Sometimes the best approach to success is to approach it indirectly. Apple focused on making products they themselves would love to use, while Nintendo wants to make fun games everyone can enjoy. Obliquity might be the best approach to innovation: try and be the best you can, rather than trying to be the most innovative.
  • In which innovation leads to injury [Wondermark]
    Not all ideas work out the way we expect.

Tags: , , , , , , , , ,

Newer entries »

© 2010-2012 Peter Evans-Greenwood All Rights Reserved